Monday, March 10, 2014
projects new and old
It's funny the things we'll think of when winter's dark seems as though it will go on forever. Some weeks ago, during just such a time, I remembered the little candle chimes my Swedish friend, Inger, used to unpack each Christmas. This time I had a spot on top of a new bookcase that didn't really need a reading light, but did need something interesting. Although I'd liked the angel lights, a candle powered anything didn't seem like the right thing for regular use. After a little searching I found a small company in Vancouver called 'Magic Lamp' that makes what are known in Japan as 'Mawari-Doro'. They had some on sale for a very reasonable price so I ordered the one you see here.
Now I've begun the process of seeing if I can make one of the paper cylinders that spins inside the little rice paper walled box. This is how far I'd got by this afternoon. Since I wasn't able to find any colored cellophane like what's been used in the cut-out windows of the original, I had to order sheets of colored mylar from an art supply company in the US. Getting supplies I'm used to having easily available is a bit frustrating, but not an insurmountable problem. While I expect it's going to be tricky figuring out the right weight and balance for a new spinner, I think the result will be worth spending the time. I'm already getting ideas about carving and gluing balsa wood frames..
I also have a new plant friend, one rescued from the grocery store a few days ago. I thought it was a cactus, but it turns out it's a Euphorbia Trigona, a plant native to South Africa where they're often grown into hedges to keep wild animals out of the gardens. Yes, this is a very small one and I must be prepared for it to grow to six feet or more. We may need a bigger pot and a dolly - eventually.
Lastly, and in case you wondered, I did finally finish Final Fantasy IX, the game I began to play late in January. Just in case you might (possibly, maybe) be interested in seeing what held my attention for so many afternoons the following shows some of the video highlights of the game. Good video games can provide entertainment like no other medium I know. Yes, 50% is fighting and figuring out puzzles, 5% is movie, but the rest is all about traveling around discovering a world and getting to know (and love) the characters who live there.
'You don't need a reason to help people.'